Death Knight on live realms




Death Grip, when chained by a few Death Knights, can even be used as crowd control.I've seen it used in a few other wild ways, too -it works great as an interrupt, and when combined with a Hunter trap, it's finally a reliable way to trap ranged attackers and casters. And most of the Death Knights I've seen use it for pulling -they suck the caster in from a group, and the rest of the mobs come with, and group right up for AoE. I haven't played a Death Knight on the live realms yet (I leveled one through the starting experience during the beta, and am only 79 so far on my main), but I have grouped with quite a few of them now, and the ability that real stands out to me and others seems to be Death Grip.



A lot of the other Death Knight abilities are just new versions of other classes' spells, but Death Grip is a pretty new mechanic -instead of charging or jumping away from a mob, you're bringing the mob to you. And with all new mechanics, players have found new ways to play with them.




Tags: death knight