Hunter in PTR 3.0.8

Rather, what really happens is that you make a lot of decisions on the fly. You process a lot of information quickly, and those of us who can make the right decision very, very fast tend to do really well in PvP. Maybe I can burst that guy down while he's on cooldown. Maybe we need to switch targets right now. Maybe we need to buy some time until my ability has finished its cooldown.


Maybe it makes sense that hunters, as mail-wearers with some melee specials, should be a little closer to the top of that list than the bottom. We're not saying a hunter should take out a death knight at point-blank range. But maybe if the DK is wounded or the hunter has good healing that you should think twice about always running up on the hunter.


Some of you guys make it sound as if every decision in an Arena is pre-determined. If you fight a hunter you will always run up to melee with the hunter. If all of the decisions were that easy, we would all be walking around with Gladiator titles.




Tags: Hunter, PTR 3.0.8